To get under those small passages you have to use a special skill called "Sliding Tackle". You obtain it after defeating the minotaur boss and collecting the orb. Then use it by pressing "down-arrow + D" (the dash key) and you can slide into those narrow passages.
This by far, from what I've experienced, is a very infuriating game. The enemies are annoying, the platforming is infuriating etc.
The animations are very nicely done, but, there could be WAY more available for public. In fact, its pretty dumb that there isn't more content readily available.
I'll continue to work to improve the overall gameplay mechanics so as to try and make it more approachable in the future.
Regarding the public versions I understand where you're coming from, but the long and short of it is just that's how I prefer to work, that is, with a smaller closed alpha environment and once in a blue moon making a public release.
Whether this is a good or bad approach is therefore besides the point, since in the end this is how I'm more comfortable working and continuing to develop the game towards a completed project.
I played the earlier demo and liked it. But I have been hearing on the forums sites I go to (I heard about this game on them) that it is a vore based game now. Is that where this is going now? I was hoping it would be like the earlier demos.
Saying that it's vore based is a tad misleading, as I never intended the game to be exclusively vore and it isn't one.
Certainly there's an above average amount of vore content for sure when compared to similar games, but there's also a good amount of non-vore content as well to sorta balance it out.
Vore is one of my main interests so there's bound to be more of it, no doubt.
At the end of the day it will be up to you to decide whether this percentage of content is to your liking.
There is! There are the city stage and the abandoned mines. I'll probably be releasing a new public version soon so please be on the lookout for that. Thanks for the kind words and take care!
i honestly cant find my way past it. im in the mountains but the area that looks like you would leave to the next level just does nothing. unless theres another spot im missing
There will be another public release some time soon (still don't know exactly when), but once the game is completed it will be a premium game, so yes it will be sold on itch as well as on steam.
So I’ve been looking for the Mac version, the public release announcements show it as having a Mac version, and it’s said to have a Mac version on both Newgrounds and your blog. Despite this, I can’t find a downloadable Mac version. Am I just being dumb, or is there not actually a Mac version?
I love the style of this game. It’s a good demo so far. Is there a sign to say when you’re at the end of the content so far, or does the last level just not transition at the end?
Played the demo on gamejolt and it is very fun. Although I am having trouble downloading the game on my Mac. Any possibility you can have a zip file for a future download? Thank you :)
finally got to play it and I do enjoy it, just minor things though, cant seem to find a way to use potions in my inventory, rather than that its pretty fun, also the lewd scenes seem a bit long too
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Good improvments
Thanks!
I'll continue working on the game adding more content and improving the current systems!
how do you crouch in some areas it seems impossible and I cant progress anymore unless I crouch
To get under those small passages you have to use a special skill called "Sliding Tackle". You obtain it after defeating the minotaur boss and collecting the orb.
Then use it by pressing "down-arrow + D" (the dash key) and you can slide into those narrow passages.
This by far, from what I've experienced, is a very infuriating game. The enemies are annoying, the platforming is infuriating etc.
The animations are very nicely done, but, there could be WAY more available for public. In fact, its pretty dumb that there isn't more content readily available.
I'll continue to work to improve the overall gameplay mechanics so as to try and make it more approachable in the future.
Regarding the public versions I understand where you're coming from, but the long and short of it is just that's how I prefer to work, that is, with a smaller closed alpha environment and once in a blue moon making a public release.
Whether this is a good or bad approach is therefore besides the point, since in the end this is how I'm more comfortable working and continuing to develop the game towards a completed project.
I played the earlier demo and liked it. But I have been hearing on the forums sites I go to (I heard about this game on them) that it is a vore based game now. Is that where this is going now? I was hoping it would be like the earlier demos.
Saying that it's vore based is a tad misleading, as I never intended the game to be exclusively vore and it isn't one.
Certainly there's an above average amount of vore content for sure when compared to similar games, but there's also a good amount of non-vore content as well to sorta balance it out.
Vore is one of my main interests so there's bound to be more of it, no doubt.
At the end of the day it will be up to you to decide whether this percentage of content is to your liking.
Any news on the public build?
It's released!
is there anything past turquoise hills at the moment? loving the game so far
There is! There are the city stage and the abandoned mines.
I'll probably be releasing a new public version soon so please be on the lookout for that.
Thanks for the kind words and take care!
Huzzah! Really looking forward to the new public version
i honestly cant find my way past it. im in the mountains but the area that looks like you would leave to the next level just does nothing. unless theres another spot im missing
They're only available in the Patreon version right now. The new public version will have those areas whenever it arrives.
Will we be seeing future public releases? Also will the game be free on completion or will it still require payment either via itch or patreon?
There will be another public release some time soon (still don't know exactly when), but once the game is completed it will be a premium game, so yes it will be sold on itch as well as on steam.
'there will be another public release/will be sold on steam'
If I could Pog on itch, I would have done so with increasing intensity twice right there.
So I’ve been looking for the Mac version, the public release announcements show it as having a Mac version, and it’s said to have a Mac version on both Newgrounds and your blog. Despite this, I can’t find a downloadable Mac version. Am I just being dumb, or is there not actually a Mac version?
You're correct; there's no mac build currently. Hopefully I'll have a working mac version for the next public release.
i just played the new version and its really nice
I love the style of this game. It’s a good demo so far. Is there a sign to say when you’re at the end of the content so far, or does the last level just not transition at the end?
It just doesn't transition to the next stage yeah...
For the next versions I'll place a sign to indicate that the end of the content has been reached.
lots of new content. thanks for the update. would love the gallery.
I will try to add the gallery function soon!
peli ei käynnisty mitä teen
The only problem I encountered now is enemy can still grabs you during death animation. Otherwise, great update!
As of today the public version of the game is version alpha 0.1g
Feedback is always appreciated.
Enjoy!
yeah a .zip file would be better probably easier to access
Played the demo on gamejolt and it is very fun. Although I am having trouble downloading the game on my Mac. Any possibility you can have a zip file for a future download? Thank you :)
Pretty nice, but not perfect demo. I would love to follow the progress on this project!
Played the nex version and its nice. even if it doesnt have so much its a good game.
finally got to play it and I do enjoy it, just minor things though, cant seem to find a way to use potions in my inventory, rather than that its pretty fun, also the lewd scenes seem a bit long too
Really like the Prototype
I'm glad you enjoyed! It is somewhat bare bones right now, so there is a new version coming in a week or two.
it doesnt let me open the game (on mac)
Yes I confirmed that it is not working on the mac. For the next version release I'll try to have it more compatible.
Thank you!
actually, I was actually gonna ask about that, how often are updates?
Since I've just started releasing it publicly, there is no pattern as of yet... but I'll try to aim for a monthly release, give or take a week or two.
Cool